Rogue-like
This project was made for GMTK 2022. Theme was roll of the dice. We created a rogue-like game lab which generates player's gun, enemy count and lab itself. The goal is the complete the challange which lab gives the player and move on to the next one.
With every wave player opens a case full of weapons and randomly select one of them to use in that wave. There is 4 types of weapons in the game for player to use: Pistol, shoots bullets one at a time. Rifle, shoots three slightly weaker bullets. Auto, shoots weak bullets till you stop pressing the button. Charger, shoots a powerfull bullet after every charge.
The map seperated in 6 sections one of them being a static starting chamber. Other 5 section is randomly generated by the numbers choosen on the rolling dices for each section. This way every wave takes place in different map as well as the weapon.